Riley Fort

Game Producer

About

Game Producer


  • Age: 29
  • Degree: Bachelor's in Computer Tehcnology
  • Favorite Game: Jak and Daxter: The Precursor Legacy

I am a Game Producer and QA lead with over 2 years of experience in the video game industry, managing globally remote, multidisciplinary teams for an independent studio. As a former QA Lead and Tester, I have worked on various AA and AAA titles across console, mobile, and PC platforms, contributing to the successful delivery of 7 games, expansions, and ports. I am a team-focused leader who prioritizes fostering a positive, inclusive, and engaging work environment by promoting clear communication, empathetic collaboration, and a culture rooted in trust, transparency, and accountability.

Skills

Game Production

  • Agile, Waterfall, and Scrum Methodologies
  • Atlassian Cloud (Jira, Confluence, and Trello)
  • Risk Assessment and Management
  • Sprint Planning & Retrospectives
  • Creating and Performing Presentations
  • Collaboration with Cross-Functional Teams
  • Monitoring Project Scope
  • Community Management

Quality Assurance

  • Game/Software Testing
  • Bug Tracking and Reporting
  • Performance and Stress Testing
  • Team Leadership
  • Attention to Detail
  • Creating Test Cases
  • CI/CD and DevOps
  • Communication

Other

  • Unity
  • Version Control (GitHub, Perforce, Sourcetree)
  • Microsoft Office Suite & Teams
  • Google Workspace
  • Digital Signature Software
  • ClickUp Task Management Software
  • Cyber Security and Computer Science
  • Image & Video Editing (Photoshop CC, VEGAS Pro 17)

Resume

Summary

riley Fort

Game Producer and QA Lead with a strong background in computer technology and graphic design.

  • Long Beach, California
  • rileyfort@outlook.com

Education

Bachelor of Arts in Computer Technology

California State University Dominguez Hills

August 2018 - December 2020

Associate of Science in Computer Security & Networking

Long Beach City College

August 2015 - June 2018

Professional References

Ulysses Holguin

Former Senior QA Manager at Niantic, Inc.

vgt.uholguin@gmail.com

Karla Reyes

Founder & Studio Director at Anima Interactive

karla@anima-interactive.com

Ruben Caputo

Vertical Marketing Manager for Education at ViewSonic

ruben.caputo@viewsonic.com

Relative Professional Experience

Game Producer

Anima Interactive

2023 - Present
  • Hosting stand-up and triage meetings to track team progress.
  • Updating project schedules, timelines, and ClickUp task boards.
  • Monitoring deadlines and ensuring milestone completion.
  • Reviewing builds to ensure they meet design, technical, and performance standards.

QA Tester

Airstrafe Interactive

2023
  • Identified bugs, glitches, and performance issues and documented them in detail on Jira.
  • Applied bug fixes and asset updates in Unity and Perforce.
  • Tested new game builds to ensure stability and to check for basic quality standards.
  • Create game builds via Jenkins automation server.

QA Tester

Niantic Labs

2023
  • Identified bugs, glitches, and performance issues and documented them in detail on Jira.
  • Tested game optimization by monitoring smartphone hardware performance via GameBench.
  • Communicated directly with developers to clarify bug reports or reproduction steps.
  • Created and performed test cases in TestRail.

QA Tester

Konami Digital Entertainment

2016
  • Identified bugs, glitches, and performance issues and documented them in detail on Jira.
  • Tested game optimization by monitoring smartphone hardware performance via GameBench.
  • Communicated directly with developers to clarify bug reports or reproduction steps.
  • Created and performed test cases in TestRail.

Projects Worked On

Take Us North

Saleblazers

Peridot

MARVEL World of Heroes

NBA All-World

Pro Evolution Soccer 2017

Yu-Gi-Oh! Legacy of the Duelist

OpenGOAL Project

  • Studio: OpenGOAL Team
  • My Role: QA Tester & Graphic Designer
  • Date(s): 2020 - Present