
Riley Fort
Game Producer
About

IT & EVSE Specialist / Game Producer
- Location: Long Beach, California
- Contact Email: rileyfort@outlook.com
- LinkedIn: /in/rileyfort
- Age: 30
- Degree: Bachelor's in Computer Technology
- Favorite Game: Jak and Daxter: The Precursor Legacy
I am a tech-driven professional who combines hands-on IT systems expertise with production and QA leadership primarily in the gaming industry. My experience spans hardware assembly, network engineering, cybersecurity, and DevOps workflows, alongside implementing structured QA processes across multiple game platforms. I’m skilled at overseeing technical operations, managing QA pipelines, and collaborating effectively across engineering and creative teams. With strong communication and organizational abilities, I’m confident I can contribute to driving projects forward and delivering quality results.
IT Experience & Skills
Computer Technician
- Built multiple high-performance esports gaming PCs for the Long Beach Scholars Collective Tech Lab in collaboration with JayzTwoCents.
- Assembled, repaired, and upgraded approximately 100+ computers for personal clients since 2011.
- Skilled in diagnosing and resolving hardware and software issues across desktops, laptops, and mobile devices.
- Hands-on experience with EV charger hardware/software troubleshooting and support.
- Designed and built a custom home arcade machine running Windows 10 with BigBox as the frontend.
- Proficient in meeting hardware requirements for a range of operating systems and virtual machine setups.
- Experienced in PCB soldering and working with electronic components.
- Knowledgeable in foundational cybersecurity practices.
Network Engineering
- Set up a home media server using IIS to host Plex streaming, Git repositories, and multiplayer game lobbies.
- Installed and configured wireless access points for the PALFINGER warehouse in Cerritos, CA.
- Deployed a Dell PowerEdge R300 server running Ubuntu Server 14 for personal web hosting.
- Enabled remote desktop capabilities across multiple systems for secure access and administration.
- Comfortable working in both Linux and Windows Server environments, including Active Directory management.
- Familiar with network architecture, authentication/authorization protocols, and domain controller operations.
- Configured VPNs for secure remote network access.
- Organized and hosted LAN parties since 2012, handling all network and server logistics.
Miscellaneous
- Holder of multiple industry certifications from Microsoft, IBM, and TestOut.
- Broad web development experience across front-end and back-end technologies, with work on e-commerce platforms, wikis, and static sites.
- Trained in ethical hacking practices, countermeasures, and malware removal techniques.
- Skilled in computer forensics and data recovery processes.
- Experienced with computer forensics and data recovery.
- Skilled in computer forensics and data recovery processes.
- Led event coordination, hardware setup, and live stream production for CSUDH Esports Association events.
Gaming Industry Skills
Game Production
- Agile, Waterfall, and Scrum Methodologies
- Atlassian Cloud (Jira, Confluence, and Trello)
- Risk Assessment and Management
- Sprint Planning & Retrospectives
- Creating and Performing Presentations
- Collaboration with Cross-Functional Teams
- Monitoring Project Scope
- Community Management
Quality Assurance
- Game/Software Testing
- Bug Tracking and Reporting
- Performance and Stress Testing
- Team Leadership
- Attention to Detail
- Creating Test Cases
- CI/CD and DevOps
- Communication
Other
- Unity
- Version Control (GitHub, Perforce, Sourcetree)
- Microsoft Office Suite & Teams
- Google Workspace
- Digital Signature Software
- ClickUp Task Management Software
- Cyber Security and Computer Science
- Image & Video Editing (Photoshop CC, VEGAS Pro 17)
Resume
Summary
Riley Fort
Game Producer and QA Lead with a strong background in computer technology and graphic design.
- Long Beach, California
- rileyfort@outlook.com
Education
Bachelor of Arts in Computer Technology
California State University Dominguez Hills
August 2018 - December 2020
Associate of Science in Computer Security & Networking
August 2015 - June 2018
Professional References
Ulysses Holguin
Former Senior QA Manager at Niantic, Inc.
vgt.uholguin@gmail.com
Karla Reyes
Founder & Studio Director at Anima Interactive
karla@anima-interactive.com
Ruben Caputo
Vertical Marketing Manager for Education at ViewSonic
ruben.caputo@viewsonic.com
Relative Professional Experience
Technical Support Engineer
2024 - Present
- Provide Tier 1–2 support for EVSE (Electric Vehicle Supply Equipment) systems and diagnose/troubleshoot technical issues related to embedded software and hardware.
- Collaborate with state and federal agencies to ensure regulatory compliance (UL, ETL, FCC, NTEP, IEC, SAE J1772).
- Log and track system defects, test failures, and configuration errors in QA management systems.
Game Producer & QA Lead
2023 - Present
- Manage technical pipelines, sprint boards, and task tracking using Agile methodologies and tools like ClickUp and Miro.
- Document and verify technical bugs. Manage QA processes across multiple builds and environments.
- Work with developers and designers to prioritize technical tasks and improve development workflow.
QA Tester
2023
- Identified bugs, glitches, and performance issues and documented them in detail on Jira.
- Applied bug fixes and asset updates in Unity and Perforce.
- Tested new game builds to ensure stability and to check for basic quality standards.
- Create game builds via Jenkins automation server.
QA Tester
2023
- Identified bugs, glitches, and performance issues and documented them in detail on Jira.
- Tested game optimization by monitoring smartphone hardware performance via GameBench.
- Communicated directly with developers to clarify bug reports or reproduction steps.
- Created and performed test cases in TestRail.
Partner IT Support Manager
Telecom Consulting Group (now Telarus)
2021 - 2022
- Served as a technical consultant for VoIP, data, and security services, working closely with clients' IT teams.
- Managed the full deployment process of multi-site IT projects, including pre-sale architecture and post-sale support.
- Provided Tier 2 troubleshooting and training for enterprise networking hardware and communication tools.
QA Tester
2016
- Identified bugs, glitches, and performance issues and documented them in detail on Jira.
- Tested game optimization by monitoring smartphone hardware performance via GameBench.
- Communicated directly with developers to clarify bug reports or reproduction steps.
- Created and performed test cases in TestRail.
Games Worked On







Yu-Gi-Oh! Legacy of the Duelist
- Studio: Konami Digital Entertainment
- My Role: QA Tester
- Date(s): 2016

OpenGOAL Project
- Studio: OpenGOAL Team
- My Role: QA Tester & Graphic Designer
- Date(s): 2020 - Present